JIMMY STEWART

GAME PROGRAMMER

I'm a Dutch game programmer using C++ and Unreal Engine

Latest Project

Projects

The Archipelago Promise

The Archipelago Promise is a single-player open-world survival game in which you explore different islands to find your lost brother. You collect supplies on the different islands to survive the Harsh Alaskan Environment and protect yourself from dangerous wildlife.

Ray Tracer

A Ray Tracer in C++ that can generate various shapes and scenes.
Generates an image to PPM file format at optimized speeds using
Multi-Threading

Adira: Archer Princess

Adira: Archer Princess is a fast-paced 3rd-person momentum-based navigation game, where you as a master archer are trying to get to the castle as fast as possible, to rescue your captured brother, while dealing with manipulated city protectors keeping you away. Navigate through the city using your slide and wall running abilities, and fight off enemies with your trusty bow.

About Me

I am an enthusiastic game programmer, currently studying Creative Media & Game Technologies at Breda University of Applied Sciences.

I’m passionate about playing and creating games, from single-player games to multiplayer experiences. I’ve worked on a number of projects, from 2D side-scrollers to Open World adventure games.

My goal is to create unique, engaging games that entertain and inspire players. Take a look at my portfolio and see what I can do!